using System.Text.Json.Serialization;

namespace StarLight_Core.Models.Installer;

public class ForgeVersionEntity
{
    [JsonPropertyName("build")]
    public int Build { get; set; }

    [JsonPropertyName("branch")]
    public string Branch { get; set; }

    [JsonPropertyName("mcversion")]
    public string GameVersion { get; set; }

    [JsonPropertyName("version")]
    public string Version { get; set; }

    [JsonPropertyName("modified")]
    public DateTime ModifiedTime { get; set; }
}